How can I dynamic populate an option widget in tkinter depending on a choice from a drop down menu?

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Question :

How can I dynamic populate an option widget in tkinter depending on a choice from a drop down menu?

my problem is the following: I have several files and I have made a drop down menu with the names,the next thing I need is an option menu which can be changed whenever a file name is selected to show some data from the specific file as option.To be clear,my question is only about how to make the option menu change when a choice from the drop down is selected.Thanks for any help.

Answer #1:

The OptionMenu widget is nothing more than a convenience class that creates a menubutton that is associated with a menu. You can get at this menu via the "menu" attribute. The only trick is to knowing what the menu items should do, which is nothing more than setting the value of the associated variable.

Here’s an example:

import Tkinter as tk

class SampleApp(tk.Tk):
    def __init__(self, *args, **kwargs):
        tk.Tk.__init__(self, *args, **kwargs)
        self.om_variable = tk.StringVar(self)

        b1 = tk.Button(self, text="Colors", width=8, command=self.use_colors)
        b2 = tk.Button(self, text="Sizes", width=8, command=self.use_sizes) = tk.OptionMenu(self, self.om_variable, ())

        b2.pack(side="left")"left", fill="x", expand=True)

    def _reset_option_menu(self, options, index=None):
        '''reset the values in the option menu

        if index is given, set the value of the menu to
        the option at the given index
        menu =["menu"]
        menu.delete(0, "end")
        for string in options:
                             command=lambda value=string:
        if index is not None:

    def use_colors(self):
        '''Switch the option menu to display colors'''
        self._reset_option_menu(["red","orange","green","blue"], 0)

    def use_sizes(self):
        '''Switch the option menu to display sizes'''
        self._reset_option_menu(["x-small", "small", "medium", "large"], 0)

if __name__ == "__main__":
    app = SampleApp()
Answered By: Bryan Oakley

Answer #2:

As the OptionMenu gives a command option, i would suggest to keep reference to the command already given (if any) and pass it to the new options this way:

attendion, variables based on the previous answer

def __init__(self, *args, **kwargs):

def _reset_option_menu(options, index=None):

Hope its of any use
Btw, really usefull the answer given by Bryan Oakley,

Answered By: Lino Bossio

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